The best graphics settings for Monster Hunter Rise

Monster hunter rise is no longer exclusive to the Nintendo Switch because it is finally made its way to PC via Steam. Overall, the game was much improved for its PC debut, which is a welcome sight. Thus, choosing the optimal graphics settings is essential to fully enjoy the game.

If you run Monster hunter rise on a lower or medium level platform, no worries, because Monster hunter rise is not too demanding – minimum system requirements require a simple GT 1030 or Radeon RX 550.

What are the best graphics settings for Monster hunter rise?

After having assured Monster hunter rise Computer requirements are met, it is recommended to check if the latest graphics driver settings are installed on your system, which is important for overall game optimization. Next, head into the game and navigate to display and graphics settings .

The next step is to put your platform to the test. Setting the main graphics settings preset to High is a great place to start. From there, step into the game, play around, and figure out your average FPS. If you’re browsing around 100 FPS, good news. 55 to 80 is good too. If you are below 30-40, try reducing the image quality from High to Medium, which should immediately increase FPS. If you are still not satisfied with the performance, try the Low setting. For a more personalized approach, see the following settings.

In-game display options

Screen mode / HDR settings: Full screen

Brightness: Personal preference

Resolution settings: Native resolution (or highest resolution available)

Display frequency: As high as possible (or your monitor’s refresh rate)

Aspect ratio: 16: 9 (or native format)

Fixed ultra-wide UI position: 0

V-Sync: Synchronizes the game frame rate with the refresh rate of a gaming monitor. Enabling v-sync creates a strong sense of system lag and input, at the cost of smoother visual appeal. Turn off for a more responsive feel.

Screenshot via Capcom

Title menu graphics settings

Dynamic shadows: Shadows calculated in real time to resemble the object’s natural shadow. Disabling offers a few more frames per second.

Shadows of equipment: Determine your character’s shadow reflections for their outfit and equipment. Keep this option enabled, disabling it does not affect performance.

Reduction of processing through model exchange: Reduces the drawing distance for environmental details. The performances are little impacted. Continue to.

Mesh quality: Effects on environmental details. Makes things far away bare, at the cost of minimal performance boost. Continue to.

Image via Capcom

Advanced graphics settings

Image quality: Leave this option at 150% to maintain the appearance of the native resolution. Lowering it will dramatically increase mid frame rates, but at the cost of anything that looks grainy and unappealing.

High resolution textures: Sharpens the overall textures of everything. Turning it on or off doesn’t seem to impact performance, so keep it on for an added visual benefit.

Texture filtering: Improves the quality of the texture. Keep it high. By switching it to low returns, the performance gains are minimal.

Ambient occlusion: Measures the degree of obscuration of a location on the surface relative to surrounding light sources. In other words, it adds a shadow effect in the corners and cracks where two objects interact. Disabling increases performance at the cost of duller visuals.

The quality of the shade: Affects the quality of all shadows in the game. Setting this to low causes shadows to appear in blocks, but has a huge impact on performance gains. If you are looking to secure more frames, this is the setting to adjust.

Anti-aliasing: Eliminate jagged edges that appear around everything. Anti-aliasing has a significant impact on visuals but offers minimal performance gains. FXAA (Fast Coarse Antialiasing) is the least demanding for performance, while TAA (Temporal Antialiasing) seems a bit smoother. A third option to combine the two, TAA + FXAA, strikes a balance while providing a few extra frames. Play around with anti-aliasing to match your personal preferences.

Swaying foliage: Used to simulate the wind movements of foliage, especially trees and plants. Disabling gives a slight performance advantage.

Motion blur: Scratches of moving objects from the frames, similar to a feeling of drunkenness. For the most part, turn this off unless you’re into that sort of thing.

Lens distortion: Blurs screen edges at specific times, less feel than Motion Blur. Disable it.

Sticker effect: Darkens the edges of the screen for a more cinematic feel – minor effect on performance, personal preference.

Depth of field : Adds a strong depth of field effect, where the distance between the closest and farthest objects is sharp. It is best to ignore it, as it depends on fiscal performance.

Film grain: Darkens everything slightly for a grainy effect. Purely aesthetic without any advantage in terms of performance. Disable it.

For most gamers and their gaming platforms, the High Graphics Setting preset won’t be out of reach. For those who find that they need to tinker with their graphics, however, there isn’t necessarily a specific setting (aside from shadow quality) that’s going to have a huge impact on performance gains. When combined with each other, however, there are a variety of settings that certainly add up for additional performance and graphics benefits.

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