SVG Sports Graphics Forum 2022

Event Space and Theater Helen Mills, NYC

(All times are in the Eastern Time Zone)

9:15 a.m. – 9:20 a.m.: Welcome

9:20 a.m. – 10:00 a.m.: Opening presentation: The NHL is back on ESPN and TNT
For the first time in more than a decade and a half, the NHL had a new home for the 2021-22 season. Find out how ESPN and Turner Sports launched new looks for their NHL coverage and how their respective design philosophies differed.

10:00 a.m. – 10:30 a.m.: New Workflows in the New Normal: Three Networks, Three Business Strategies
The onset of the pandemic has forced a tectonic shift in how sports graphics and creative teams operate. Many remote and virtual workflows are here to stay, and production pipelines will never be the same again. Learn how three networks analyzed their business strategies and adapted to new workflows in the new normal.

10:30 a.m. – 11:30 a.m.: Networking break/Opening of exhibitions
Check out the latest broadcast graphics technology offerings in the exhibit area and meet speakers and members of the SVG Advisory Board, who will make themselves available throughout each networking break.

11:30 a.m. – 12:00 p.m.: Spotlight on graphics
More information to come.

12:00 p.m. – 12:15 p.m.: Case study “Technology in action”
An overview of a real use case and how the use of technology enabled its success

12:15 – 12:45: What’s next in sports graphic design? : Three creative leaders take the stage
For the first time at the Forum, three creative leaders will give their own perspective on “the next step” in sports graphics. Presenters from different walks of life will discuss their competing and complementary priorities, providing a crystal-clear look into the future of sports graphic design.

12:45 – 1:45 p.m.: Networking lunch in the exhibition area

1:45 p.m. – 2:15 p.m.: Graphics Spotlight
More information to come.

2:15 p.m. – 2:30 p.m.: Case study “Technology in action”

2:30 p.m. – 3:15 p.m.: Networking break in the exhibition area

3:15 – 4:00 p.m.: What’s New in AR/VR Graphics? : Unreal, real-time and the future of sports broadcasting
No technology has disrupted the broadcast graphics industry more in recent years than the arrival of real-time augmented reality and next-generation virtual graphics. From Unreal Engine to real-time tracking to fully immersive experiences, creatives have a host of new tools at their fingertips, plus more deliverables than ever before. Hear from the tech and creative leaders on AR, VR, XR, MR, data visualization and how sports broadcasts are taking the virtual plunge.

4:00 p.m. – 4:30 p.m.: What’s next in sports graphics technology? : Three suppliers enter the scene
The sports graphics industry has more powerful technology and creative tools than ever before. However, it is not easy to keep up with the rapid evolution of graphics creation and distribution systems. Major manufacturers discuss their product offerings, product developments and how they see the industry progressing in the coming years.

4:30 – 5:30 p.m.: Networking Reception in the Exhibit Area
The day ends with drinks and refreshments in the tech expo area, plus the chance to network with colleagues – old and new – as reels of the best content from the past year are played on the screens. Don’t miss this opportunity to connect with the day’s speakers and other industry leaders in attendance.

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