Babylon Fall Developers Show Improved Graphics and Gameplay in New Images Ahead of Third Closed Beta
Square Enix hosted a dedicated Babylon’s Fall livestream, focusing on the items that were improved before the third closed beta.
Today Square Enix hosted a livestream dedicated to PlatinumGames’ upcoming title Babylon’s Fall, focusing on the items that were improved prior to the third Closed Beta.
Below, you can see images showing visual enhancements primarily focused on the Brushwork filter.
We also take a look at changes to the base combat system for each weapon and attack patterns.
Other improvements include dynamically scaling enemy HP based on party numbers, in addition to improved responsiveness to commands.
You can look at the pictures below.
The third Closed Beta will be hosted between November 15 and 17, with registrations ending October 27.
The construction will include character creation, 5 types of weapons and 6 dungeons (which are actually 3 dungeons with two levels of difficulty).
Babylon’s Fall will be released on PC, PS4 and PS5. If you are not familiar with the game, you can watch the previous trailer, a gallery of screenshots, and read the official description.
âWith smooth cooperative combat, powerful weapons and a unique and gripping art style, the epic world of BABYLON’S FALL is coming to the PlayStation5 console, PlayStation 4 and STEAM. The game can be played in groups of up to four and will feature a range of post-launch play modes at no additional cost. More details will be revealed throughout the year and player recruitment for closed beta testing is now open.
In BABYLON’S FALL Players become a group of warriors known as Sentinels, bound to special gear called Gideon Coffins, and set off on an odyssey to defeat the titanic Tower of Babylon, within which sleeps a great legacy. In addition to the two-handed weapons, characters can use the power of their Gideon Coffin to equip two more, allowing up to four weapons to be combined at a time. The capabilities of the different equipment will also provide infinite variation in the strategy that can be used. The in-game visuals are achieved using a newly developed ‘brush style’ to create a unique fantasy setting with a medieval oil painting aesthetic.