Aardman Studios: “Certainly somewhere in our future is a stop motion video game”


Aardman Studios, the Bristol-based stop-motion animators best known for Wallace and Gromit, have started making video games. Its first title, developed in collaboration with Digixart and Bandai Namco, is a pictorial narrative adventure on World War I titled 11-11: Memories Retold, released on PC, PS4 and Xbox One later this year.

But, for the game development arm of the world-renowned creative house of Peter Lord and David Sproxton, 11-11: Memories Retold might just be the beginning. In a new interview in Official Xbox Magazine (out next week), Aardman Digital Creative Director Dan Efergan suggested that a fully stop-motion animated video game is absolutely on the agenda for the studio.

“For Aardman, there is definitely a stop motion video game somewhere in our future, you know, using stop motion principles and techniques as much as possible,” Effergan explained, when asked if the The team planned to build 11-11: Memories Told using their traditional animation style, which purposely rotates at 12 frames per second to achieve its moving watercolor aesthetic.

“We quickly realized that it should have been considered from the start. Trying to get motion capture and 12 frames per second is a complexity that we couldn’t overcome given the time. traditional stop motion, each frame is carefully considered, so where things have an impact, where things move. They select the most important frames. So just removing half of the frames from a capturing session moves didn’t do any good. We did some testing, but it’s as close as it got. “

Stop motion animation games like Armikrog and Harold Halibut already exist, but a game created with the resources and legacy of Aardman himself, the King of Form, is indeed an exciting prospect. But stop motion animation is an infamously laborious and slow process, which I’m sure is only made more complicated when you add interactivity to the mix, so don’t expect such a title from so early. Instead, Effergan’s comments are a promising match for the future, something any Aardman fan, gaming player or not, should be excited about. In short, watch this space.

To read the full interview with Aardman Studios, pick up the new issue of the Official Xbox Magazine in store starting Friday, October 19, or subscribe so you never miss a number.

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